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Reduce PointCloud Resolution in KinectPV2

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Anyone have a solution to reducing the number of points read+rendered in Lengeling's fantastic KinectPV2 library/sketches? Love to have 10% of the native rez/points. Using Kinect v2 in sketch based on his PointCloudOGL. Ideally not having to convert data to x,y,z points for efficiency, but whatever it takes. Losing my mind but not the points. -hanx!


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