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Depth map to 3d models

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Hi all, I have a project I'm making for an installation next month. I'm just seeking advice first to see if its a viable concept within processing. I want to create a virtual aquarium (in 3d) where ornaments created with data from a kinect 2 are dropped in intermittently. I've not seen many projects that use processing for 3D environments but it has a good library for implimenting the kinect. I've seen some good examples using webgl for 3d environments but there's not much documentation about it being used with kinect. So catch 22. Cheers


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